Houdini is HIP入门系列Houdini海洋Karma渲染教程Ocean Simulation – Spectrum-基础初级NineBetween

Houdini is HIP – Part 10: Destruction II(在新窗口中打开)

Houdini is HIP

01-什么是VFXWhat is VFX-
02-基本The Basics
03-几何图形和对象Geometry and Objects
04-翻译Rendering
05-Live Action和Solaris场景布局Live Action and Solaris Scene Layout
06-粒子模拟Particle Simulations
07-Vellum I-基础Vellum I – Basics
08-Vellum ll-布料 软体和流体Vellum ll – Cloth Soft Bodies and Fluids
09-破坏Destructi
010-破碎 Destruction Il
011-Pyro lPyro l
012-Pyro llPyro ll
013-销毁(RBD和Pyro)Destruction (RBD and Pyro)
014-翻转流体IFlip Fluids I
015-Sparkling Water项目Sparkling Water Project
016-Sparkling Water项目2Sparkling Water Project 2
017-Sparkling Water项目3Sparkling Water Project 3
018-海洋模拟-光谱Ocean Simulation – Spectrum

D

Vex不可怕系列 VEX Isn’t Scary – 特效向:B站/公众号 (ae-houdini.com)

Houdini挑战赛31天特效LY Challenge – Day 31: Underground (31 Days of VFX) – 特效向:B站/公众号 (ae-houdini.com)

Houdini大师班USD场景组装和karma渲染 USD Masterclass: Scene Assembly and Rendering – 特效向:B站/公众号 (ae-houdini.com)

Houdini不可怕 Houdini Isn’t Scary Project-基础入门初级教程 – 特效向:B站/公众号 (ae-houdini.com)

Houdini is HIP入门系列Houdini海洋Karma渲染教程Ocean Simulation – Spectrum-基础初级NineBetween – 特效向:B站/公众号 (ae-houdini.com)

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