Hi everyone, so this is my first course, where we’ll be creating a full environment in Houdini, Solaris and shading/rendering with Arnold.
From using heightfields to block out the terrains, to procedural shading techniques with Arnold, and also volumes and scattering tricks.
This is intended for beginner to intermediate artists, but there’s always a quick tip for any skill level. Hope you enjoy this, thank you!
01h:35m of step by step HD videos with audio
Project files (including some assets)