Calculate AO, Curvature, Thickness, Normal and ID Masks | Mesh Map HDA | Houdini集A

Download:… Calculate Ambient Occlussion, Curvature, Thickness, Normal and ID masks all in one handy node with controls for remapping, blur and quality. Toggle to Visualise or write to a certain attribute name. Ray number and angle lets you fine tune the qualty and falloff for AO or curvature for specific asset requirements. ID clustering allows you to create per object grouping with seed control.

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