Procedural Particle Deformation Setup | Looping Satisfying Particle Animation
I took inspiration from one of Adam Swaab’s fantastic creations for this project.
While Adam swaabs version looks like its simulated, i tried a Procedural approach, its a simple and easy to understand setup that will teach you how to create this kinds of effects. You can use it in a lot of other ways to create diffrent effects!
I did composit it in Nuke afterwards, i used a color correct and ZDefocus to create the depth of field!
之后我用Nuke将Exr转换为MOV,并应用了一些颜色校正,以及使用我们从Houdini获得的深度通道来创建景深!(Z散焦)
然后,我用Premiere Pro只是复制MOV,所以它出现3次,而不是只有一次,并将其转换为MP4。
您可以使用网站将exr转换为mp4,然后在Shotcut等免费软件中循环!

原文链接:https://ae-houdini.com/archives/28050,转载请注明出处。
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